Investigating the Rights of Youths
Federal Courts at Odds: Should Minors
Have Access to Violent Video Games?
Source: David Hudson, "Judge Upholds Video Game Restriction:
St. Louis County Case Doesn't Jibe With 7th Circuit Decision."
Adapted and reprinted by permission of the ABA Journal.
© ABA Journal Ereport, May 3, 2002. The ABA Journal
Ereport is an ABA member benefit.
In a First Amendment case closely watched by the video game industry,
a federal judge has upheld a St. Louis County, Mo., ordinance
that restricts minors' access to violent video games.
According to the judge, games (unlike books and motion pictures,
for example) are not a form of protected speech. The decision
conflicts with a Seventh Circuit Court of Appeals decision in
2001 that struck down a similar Indianapolis, Ind., ordinance,
where the court further asserted that minors are better off exposed
to violence than shielded from it until they are 18.
Protection vs. Protection?
The First Amendment guarantees freedom of religion, of speech,
and of the press, and it also protects the right to assemble peacefully
and the right to petition the government. The courts have interpreted
speech to include many forms of communication and expression,
for example, conversations, speeches, letters, books, posters,
movies, videos, sports, games, Web sites, and e-mail are all forms
of speech under the law.
To shield the public, lawmakers sometimes pass local ordinances
and other kinds of laws prohibiting certain kinds of speech (in
the case of children, laws often ban access to pornography, for
example). Parties who disagree with such a law may seek to test
its constitutionality in court, claiming that the form of speech
being prohibited is protected by the First Amendment. (It is an
important feature of the U.S. legal system that the courts, not
the lawmakers, have the final say on whether laws are constitutional.)
Recently, much attention has focused on the effects of violent
media on children. The St. Louis County ordinance attempts to
protect children by restricting their access to violent video
games. But video game businesses and associations involved in
the case viewed the games as being protected under the First Amendment
and therefore sued to have the ordinance struck down as unconstitutional.
The judge disagreed.
Ironically, the case demonstrates that, if video games are protected
by the First Amendment, then minors cannot be denied access to
the games, regardless of whether doing so might protect them.
It also demonstrates the difference between the rights of minors
and adults in the U.S. legal system. Most adults have full rights
under the Constitution. The St. Louis County ordinance only restricts
the access of minors to violent video games, and it is silent
with respect to adults' access to the same games.
St. Louis County Details
The St. Louis County ordinance requires arcade owners to segregate
violent video games that are deemed harmful to minors into "Restricted-17"
areas. It also prohibits the sale or rental of such games to minors
unless they have a parent's or guardian's consent. In passing
the ordinance, county legislators said that "exposure of children
to graphic and lifelike violence contained in some video games
has been correlated to violent behavior."
In Interactive
Digital Software Association v. St. Louis County, No. 4:00CV2030
SNL (E.D. Mo.), the Interactive Digital Software Association (IDSA)
led a group of companies and game-related associations in the
First Amendment challenge to the ordinance. Arguing that the ordinance
restricted freedom of expression rights, they maintained that,
if movies and plays are entitled to First Amendment protection,
then so should this new wave of interactive video games.
After examining games such as "Resident Evil," "Mortal Kombat,"
"Doom," and "Fear Effect," Senior U.S. District Judge Stephen
N. Limbaugh wrote: "This court reviewed four different video games
and found no conveyance of ideas, expression, or anything else
that could possibly amount to speech. The court finds that video
games have more in common with board games and sports than they
do with motion pictures."
In his opinion, Limbaugh held that even if video games were found
to be a form of expression meriting some First Amendment protection,
the ordinance would still be constitutional because it served
the compelling governmental interest of protecting the physical
and emotional health of children.
"The court finds that the county council can rely on society's
accepted view that violence is harmful to children, especially
when plaintiffs have admitted that intense violence may not be
suitable for those younger than 17 years of age," Limbaugh wrote.
Uncertainty Ahead
Limbaugh's decision conflicts with the Chicago-based Seventh U.S.
Circuit Court of Appeals decision in American
Amusement Machine Association v. Kendrick, 244 F.3d 572 (2001),
which struck down a similar Indianapolis ordinance. In that decision,
Judge Richard Posner wrote, "To shield children right up to the
age of 18 from exposure to violent descriptions and images would
not only be quixotic, but deforming; it would leave them unequipped
to cope with the world as we know it."
The case is expected to be appealed to the Eighth Circuit Court
of Appeals, which has jurisdiction over Missouri. In a statement,
IDSA President Doug Lowenstein acknowledged the Seventh Circuit's
decision and added, "We expect the same outcome here"Judge
Limbaugh's decisionand the ban on minors' access to violent
video gameswill be overturned.
Gail Markels, the IDSA's senior vice-president and general counsel,
was up front about where, she thinks, Limbaugh got it wrong. "The
judge erred by focusing on the medium rather than the content,"
she said. "Games are protected speech. They tell stories, contain
dialogue, and are as complex as movies and plays."
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Federal Courts at Odds: Should Minors Have Access to Violent Video
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